Project E-LOISE: E-learning Objects for Innovative Science Education
The Strategic Partnership E-LOISE was financed as an Erasmus+ project. During the 2-year project a number of resources were developed, which can be found on the project website.
The partnership consortium included:
- Københavns Voksenuddannelsescenter - KVUC (Copenhagen/Denmark);
- Berufskolleg Senne der Stadt Bielefeld - BKS (Bielefeld/Germany);
- Centre for lifelong learning at Åbo Akademi University - ÅAU (Turku/Finland);
- European University of Cyprus - EUC (Nicosia/Cyprus);
- University of Coimbra - UC (Coimbra/Portugal).
The aim of Project E-LOISE was to explore how the cornerstones in science can be incorporated into virtual activities. When focusing on science education teachers often face some special challenges. Experiments, visualisation and modelling are an important aspect of all disciplines of natural science, and to learn science without including one or more of those is difficult to imagine. However, this is often the situation when natural science classes are converted into e-learning. Furthermore, the objectives of the project were:
1. Develop and produce at least three templates for developing e-learning objects for science education. In the process, the project partners chose to develop one common template, for some of the shared aspects of every unit or lesson to be planned, and four specific templates for planning lessons on:
- learning to study texts;
- learning with video clips;
- learning with simultations;
- learning to use digital collections of scientific resources.
2. Develop and produce at least 25 e-learning objects for science education, and to make these ICT-based products available as cost free, open and flexible learning resources. In E-LOISE we have developed 25 learning objects. The format chosen for the objects is descriptive lesson/module plans. This makes them sustainable in the sense that they are reusable and can be adapted into any learning management system (LMS) or online platform used by the target teachers. We have also developed 4 tools or templates, providing teachers with the opportunity to easily create and plan lessons on their own.
The 25 learning objects are published on the project website to inspire teachers when planning their own lessons. The choice not to take the last step and have ready-made units on the project platform, was fuelled by the partners' experience that teachers prefer to have a say when planning their lessons. In fact there are many different platform choices between the partners. By providing the planning but not the final step in making the lessons functional, we believe that the learning objects will be of more help for teachers. When they are not as dependent on all links being completely up to date, they
can keep working and inspiring teachers for longer.
3. Produce a MOOC on how to use interactive learning objects and templates. The MOOC is published at the Eliademy-platform, and provides self-paced units, describing the other products of the project. The material produced during this project can be used in online courses provided by the participants, as well as in more traditional teaching activities. The materials produced by this project will be relevant for other fields of education outside adult education, and also to some extend to other subject areas outside science.
The project set out to address how to include collaboration in digitised modules. It has provided links to already existing tools and applications for this. There is no universal answer to make this work, and it depends on the nature of the units taught. The project partners hope that the templates, learning objectives and MOOC inspire teachers on how to include cooperation in their planning of units.
All products of this project are available on the project website.